Empyrean:SettingFrom SuperluminonConceptTaking place on an alternate Earth, history is similar but not the same. Steampunk and later period inventions are common. Flying ships are the main mode of long distance transport, going slower than airplanes but more reliably. The game takes place in Europe in a late 19th century mode with dashes of the the 1920s and possibly 30s thrown in, and America in an Art Deco period. Some time will pass between acts in the game. After America opens to the player, he may return to find Europe different. HistoryArt StyleProgression through the storyline will take the player through different countries and their major cities, each with distinct architectural styles. This way, visuals will reinforce changes in mood and plot. Cities will be seen from two levels; from above, when flying, and from street-level. From above, the cities will become part of the background and landscape. Street-level images will be potentially more detailed, without rendering constraints. (See the soon-to-be gameplay page for details) Work at this point is preliminary, being mostly architectural research. The exact styles will be refined as the nations themselves develop. Some possible styles are:
(Architectural Timeline on Wikipedia) So far, the factions are:
See the Factions page for more details. |

